Keltrian Punishments

Cuffs
Crimes that didn’t inflict physical injury on others carried a sentence of the Cuff. If the perpetrator attempted to repeat the same type of crime or any other, then the Cuff would inflict a stinging buzzing sensation around their wrist to remind them to behave. It would move up their arm and into their head and the pain would get worse as they persisted, until they became unconscious.

It was commonly used for theft and minor crimes. They were normally worn for short-term sentences. They also disappeared once placed on the criminal so they couldn’t remove them, even if they had magical abilities.

The Hex
Hexes could be short-term or for life depending on the crime. Brutality towards others often received this more severe punishment. This included verbal and physical abuse, rape and in some situations, the death of another even if they didn’t do it but planned for another to do it.

Stasis
People found guilty of murder or repeated offences despite the Hex if they had one, got to have a long sleep. Normally putting a perpetrator to sleep for a year had a profound effect on them and they rarely re-offended.

Banishment from Keltrian space
This was very rare. It was generally only enacted when the crimes against a community were committed by a magical being and they were unforgivable. Generally reserved for mass murders or people inciting rebellions or war.

The people were placed in stasis chambers with their magical items still on and sent into space in a shuttle. It was deemed a death sentence, as it was well know that magical items would desert their host if they were in stasis for more than twenty years.

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